10.02.2008
The CGC has been dormant all summer long, but fear not Chicagoland...we will be back with regular updates starting today. Nintendo today announced a slew of new product, including a redesigned DS and a sequel to the cult favorite Sin & Punishment. However, all of those took a back seat to what will ultimately become the Wii's biggest title of Q1, 2009.
I've recently been playing the original Mike Tyson's Punch Out on my iPhone through a great NES emulator. If you haven't yet modded your iPhone to play NES games fear not since a full tutorial will be arriving on the CGC in the next few weeks. Anyway, playing Punch Out again made me realize how absolutely timeless the gameplay is. In fact, unlike some classic games (I'm looking at you Q-bert) the game doesn't feel antiquated, stale or repetitive. In fact, I would argue the game design was years beyond its original release date.
Super Punch Out! on the Super Nintendo (released in 1994) was a great update to the classic formula. Nintendo seems to understand that yearly updates, like Madden, don't provide the immediate smack in the face reaction that a once in decade sequel does. Three decades, three Punch Out games. Doesn't that just sound like the right way to treat a major franchise? I can't even imagine if Francis Ford Copolla had released a Godfather film in each subsequent year after the original won the Oscar.
We can only hope that the amazing trailer above actually lives up the lofty expectations that have already been set for it. From what they're showing us gameplay wise, combined with the modern remix of the classic Punch Out tune, things couldn't look better. The only problem? This is the only game I truly want on my Wii...and it isn't coming out until 2009.
Also, someone might want to tell King Hippo that his secret has been outta the bag for 20 years now. It's never a good sign when your weak spot shows up in the debut trailer.

















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